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Stemming from a people that treats emotion as it does sustenance, Sulorahn culture is defined by a constant search for that which can evoke a response, for good or ill. The original notion of the Adventurer comes from Sulorahn culture, manifesting the desire to seek something beyond that which is already known and possessed — excitement, danger, pride, or sometimes merely the desire to engage in the intensity of violence.
As a result of this culture, Sulorahn communities tend to be small and frequently fragment or split — their towns rarely measure more than five hundred individuals, and beyond this point, political or moral rifts start to occur. Sometimes, it is merely the desire for conflict that causes a faction to split, only to form new, or re-join an older community. Whilst this can sometimes lead to chaos and disorganisation, some towns have thrived from such. The frequent resurgence of harmony inspires great events in Sulorahn culture, manifesting in prosperity and artistic achievements.
The Sulorahn lean towards emotion and sentiment over all else makes them difficult to displace — no matter how vivid their internal wars and conflicts are, they tend to be fleeting and emotional. External threats, however, will often be met with swift alliances being made amongst even warring Sulorahns, particularly if it is to protect sentimentally valuable places or individuals. With the majority of Sulorahn folk being Lyestran, and bearing magic that does not require training or equipment, many conflicts have ended quickly (and brutally), particularly as Sulorahn rarely apply 'rules of engagement.' Sulorahn war literature or ballads are often built around the notion that Sulorahn will band together, not out of support of their peers — but a deeply seated wrath that forbids anyone else from bringing ruin to a given party or rival.
Sulorahn individuals are defined by their ability and eagerness to express and evoke what they long for, even if at times the object of their desire is hard to decipher. Artists and performers of all kinds are common, and yet praised and valued, as Sulorahns see their trade as a means of sharing and evoking emotion. Trickery, violence, superiority, compassion, or thrill-seeking adventure are other means used to achieve this too, leading to a certain stigma from other regions towards their kind. Curiously, whilst some crimes are punishable by death, the most highly feared and severely regarded punishment is to be exiled from the community, forcing the sentenced to no longer experience emotional or social interactions — commonly referred to by Sulorahns as "The slow death."
Suloran culture leads to heavy individuality, and so surnames as any sense of hereditary, parental, or cultural link are rare. Their names tend to be double or triple syllable at minimum, and rely heavily on musical notions of beats and tempos — they often repeat particular phonemes, or possess 'climaxes' with stress variations.